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Road 96 Game Review

Road 96 Game Review – Road 96 Is An Independent Work

Road 96 Is An Independent Work That Tries To Use The Special Components Of The Adventure Style To Tell The Heart Of A Road Story With An Interesting And Impressive Story. Has He Succeeded In This?

Road 96 is one of the independent works of 2021, which Digixart Studio developed. The game is an adventure game of about 7 to 8 hours. The story’s content, the type of storytelling, and the great detail in the gameplay/story structure have made it one of the fascinating and potential independent works of this year. Join us as we take a look at the $ 20 effect in question in this review to see if it has been able to make the most of its full potential.

The story of Road 96 is set in 1996. The story of this game is a road narrative in which we have to control some completely anonymous young people and try to leave the country of Petria. Petria is a beautiful land with warm-hearted and loving people. Under the authoritarian rule of a person named Tyrak, it has become a place where life is getting harder and harder every day.

Ruling tyranny, systemic corruption in the government, the spread of false news in the mass media, and the eradication of poverty in the lives of the people have made the youth of Petria decide to leave the country to save their future; An action that is never so simple and can only be done in one way. Reaching Road 96 and crossing it.

Picture of Road 96 game map

The great variety of routes and events that lead to “Road 96” creates the feeling of traveling in the best possible way in gamers. The main problem, however, is found after reaching Road 96

During the game, we control different characters, each of whom is completely anonymous, and we can not see their faces. The success or failure of these characters in leaving the complete Petria depends on the gamer’s decisions; Either the player succeeds in reaching the 96th road and leaves the country or not; Either he gets stuck on the road, he gets arrested, or thousands of other disasters happen to him, and his story ends.

Becoming the “hero/protagonist” of Petria’s young/adolescent community for the game is an admirable move by the game’s production team to portray their efforts to leave the country and their concerns for building their future. Crossing Road 96, however, is not as simple as this, and along the way, several characters are placed in the gamer’s path; Characters that each have their own story and different adventures for the gamer.

The most important aspect of Road 96 gameplay is the interaction with the characters and the story/path advancement. Petria is like a village where the people know each other.

The story of the game has 7 complementary characters whose story is gradually completed. Each time you start the game with a new character, you will encounter these characters on your way to Road 96, and depending on the choices you make, move the story forward and see their story complete, and their relationship with you improve (perhaps even worse). ) You will be. Paying for many of these characters is really great (paying for some of them is not good at all!)

In a new adventure that never loses its energy until the last moment of the game’s story.

A picture of Alex's character in Road 96

Some characters are really well paid and believable; Some, however, are completely one-dimensional, caricatured, and unforgettable.

Unfortunately, not all characters pay as well as they should; Some are one-dimensional, and some of the game’s unraveling is extremely hasty, crude, and frustrating; In such a way that without any proper payment and proper preparation, we suddenly see a series of knots that show the author’s laziness in paying them better. The game characters, in general, have been able to create that sense of “adventure” and travel in the gamer, but you should never expect great and understandable payments from all of them.

Energy management, financial resource management, and decision-making ability (especially decision-making in difficult and critical situations) shape the ossification of gameplay. The player has an endurance bar that is filled with items such as rest, food, water, and more. But you should be aware that, for example, sleeping in an unsafe place increases the likelihood of encountering bandits, eating poisoned food may endanger your character’s life, and things like that challenge your decision-making power.

Apart from that, you have to be careful how you want to travel towards Road 96. Travel to the northern borders of Petria is not seamless, and you have to do it in different ways; For example, walk part of the route (which consumes a lot of energy), part by bus, part by taxi, part by car you stole (!

A picture of driving a car in Road 96

When choosing the best way to travel on the map, you should also consider the amount of energy consumed and the possible dangers that may arise for you along the way. For example, when taking a taxi, there is a risk that you will eat the post of the killer of the infamous taxi series Petria, and you will be challenged (at any moment of the game, there is a possibility of death; when your character dies, the game is over for him and an episode The new one starts with a new character!).

You must be careful not to eat the path of Petria bandits. Whenever you encounter any of these, you should choose the dialogues well and manage the situation so that your character’s health is not endangered. The path to Highway 96 comprises all of these challenges that will bring you closer to being free and getting out of Petria. In the middle, however, there is a big problem.

The story of Road 96 is simple, sad, thought-provoking, and even inspiring.

Moving towards the northern borders of Petria, facing various challenges, choosing the best routes / best dialogues, and rejecting challenges, brings to life a wonderful sense of adventure, being and living in Petria and becoming experienced in the gamer, but do you know where the problem is?

The problem is that the game tries to create an “illusion of authority” in the gamer’s mind with these challenges, big and small, which lead to the final stage (Road 96 and leaving the country), and it happens to be quite successful.

But in the final moments, and exactly when the gamer’s “choice” is necessary to conclude and end the story, the player realizes that none of those decisions and challenges had any effect on the three main endings of the game; The “illusion of discretion” that is created for the gamer during the gaming experience is to lose all those decisions at the cost of spending time and watering the tree, the fruit of which is the gamer’s frustration.

Picture of John's character in Road 96

The case we have discussed is not good for an adventure game whose gameplay and story are intertwined.

The Road 96 experience and those amazing, calculated, and really diverse situations in the first two-thirds of the game are really fascinating, clear, and fun. Things have been answered very well and really bring the feeling of traveling to the gamer.

But when the player reaches the end of the line, when he sees that all the decisions he had made on the way now had no special meaning and effect and were only embedded in the way to create a sense of travel and “illusion of authority,” exactly at the moment the game It must register itself in the mind of the gamer as a delicious and excellent work, it will disappoint the gamer.

The game offers a great and flawless experience in discussing sound and visual effects. Let’s go-to music first. Almost half of the thrill and adventure you will experience while playing Road 96 is all conveyed to you through the music of this work.

The composition of the game is really great and of high quality; The soothing music of this work is one of the things that will find its way to your player immediately after the game! Listen to this music right now to know what quality work we are talking about.

In the sound section, we also see the outstanding performance of the Road 96 dubbing team, which has helped to make the events believable and immerse them in the world of the work.

One of the most spectacular visual effects of Road 96

Road 96 sound and visual effects provide a special and inspiring experience for the player.

The game is really eye-catching and beautiful in terms of visual effects. Despite the excellent road effects of Road 96, there are several technical problems. The biggest technical problem of the game goes back to the dialog selection system. The awkwardness of the dialog selection system is not acceptable for a work in which the selection of dialogues is the most fundamental component of the gameplay.

Road 96 is also a quality and problematic game that I recommend you experience! Why? Road 96, in its opening two-thirds, is so exemplary that it features characters, stories, unpredictable events, challenges in managing endurance travel, managing different ways to get there (using buses, stealing cars, using taxis, hiking, and more).

And managing the challenges that may determine your death or life will give you a sweet experience of a “road trip.” It’s a pity that all these positive features, which are the result of hours of effort by the Digixart team, in the final third of the game with things like ignoring gamer decisions during the experience and a series of the raw, hasty, and disappointing unraveling of the story along with some characters.

They do not pay as well as the rest of the characters, and they lose color in the end.