You may never travel to Mars, you may never be able to swim with dolphins, your chances of participating in the Olympics are very low, or you may not achieve your dream of performing on stage. I have good news for you. This can be your solution. The question is, what is the world of virtual reality?
Get rid of the real world with virtual reality.
With virtual reality in the distant future, you will be able to do all this and much more without leaving home. VRity] can be the creation of a virtual environment that also exists in the real world or the creation of an environment that is the product of human thought. Maybe this is a historical monument or one of the famous museums; maybe you want to play in the world you want, maybe a surgeon wants to know the patient’s condition properly before the operation.
No one knows what the future holds for VR, but what is clear is that VR has the potential to change the way people live.
What is Virtual Reality?
VR is a new user interface that can immerse people in a three-dimensional space. Computers process these images, and their content is to create a virtual environment using the auditory senses of sight and touch. The sense of smell can also be used in VR in the future. Technology giants are currently working on sending and receiving odors over the Internet.
What is the past of virtual reality?
The human imagination about screens like television is like seeing a scene through a fixed window, But this is the opposite. The idea that you can move images with you has been with humans for about a century. The product is the idea of stereoscopes, But the virtual reality product as we know it today was introduced to the public in 2012 at the E3 video game event.
In the highlight, two images that are almost identical to each other are shown to the human eye. The human mind induces itself to be watching the main image. In a short story in the science fiction genre in 1935 called Pygmalion’s Spectacles by Stanley G. Weinbaum, we talked about glasses that could give you a sense of being inside a story. But unfortunately, it took longer than you might think to reach this mysterious pair of glasses.
A successful example of virtual reality in the past
In the late 1960s, Ivan Sutherland, a professor at the University of Utah Computer who created Sketchpad as the first graphical user interface for computers, invented the Sword of Damocles as the inspiration for both augmented reality and virtual reality today. With this invention, he was able to show a three-dimensional environment in which a cube was suspended. The US Air Force and NASA later invested in research. This research effectively created a 360-degree artificial environment for training pilots and astronauts. In the 1980s, a Turkish university graduate named Jaron Lanier called virtual technology reality. However, virtual world reality was first used in a 1933 article by Antonio Artaud.
View of virtual reality headsets
One of the virtual-reality aficionado founders, John Carmack, came to the 2012 E3 video game event with a special surprise. He borrowed a virtual reality headset prototype made by 19-year-old Palmer Luckey and hacked into a VR version of the famous Doom game. Although the headset was taped to his head and face, it worked. The 19-year-old’s company soon raised $ 2 million through the popular Kickstarter site to produce these headsets. This product was called Oculus Rift. In 2014, Facebook bought Oculus for $ 3 billion.
What is the new generation of virtual reality?
Until 2018, only headsets on the market required a PC or PlayStation 4, or a smartphone to run. But from 2018, models that did not need another device, such as a stand-alone computer, entered the market. Headphones that connect to a computer are still very popular and in-demand among people, but it can be said that stand-alone headsets can be the flagship of this technology.
What is the future of virtual reality?
Virtual reality is a new technology, and a specific answer does not determine its future. But the easiest answer is that the future of VR is more than just video games and other entertainment. Virtual reality is using in medicine, the military, architecture, the arts, and more, and its use will increase in the not-too-distant future. But what is clear is that with the billions of dollars of investment that has been made in the field so far, no significant results have been achieved. In contrast to VR, augmented reality and augmented reality are also present. It remains to be seen which of these technologies will make the most progress and be the most popular.
What are the types of virtual reality?
Non-Immersive Simulation
In non-floating reality, which has become very common in people’s daily lives, users are present in a physical space. They have seen and interacted with another virtual space, such as a video game.
Semi Immersive Simulation
Semi-floating reality is commonly used for training such as flight simulation. This technology requires hardware with a spreadsheet used in conjunction with other accessories such as joysticks and headphones. In this type of virtual reality, man is still fully aware of the difference between VR and the real world.
Fully Immersive Simulation
This virtual reality offers a complete user experience. The user usually forgets that the world he is in is not real. These virtual realities are commonly used in games and other entertainment that require a powerful computer. The system processes the user’s gestures through headsets and gamepads, and sometimes VR suits. Although there is still much room for improvement in VR games, the newly released half-life alyx game is one of the best effects of virtual reality games. Another popular entertainment is VR Chat.
What are the applications of virtual reality?
Entertainment
There are many other entertainments, not just in the game. Cinema viewers can now watch their movies in 3D with virtual reality headsets at home. Sometimes different museums also allow you to use virtual reality to visit museums worldwide by publishing 3D images of museums. With VR, you can travel wherever you want. Virtual reality will have a huge impact on the future tourism industry.
Healthcare
Despite many advances in healthcare, emerging technologies such as augmented reality and VR can speed up diagnosis and treatment. These technologies can also be used to train young and novice surgeons. Three-dimensional images of anatomical scans of patients can save the lives of many patients. Mental illness is no exception.
Education
VR can be used in education. With the advancement of technology, reaching the best teaching methods and upbringing for all age groups is no longer a distant dream. Various simulations can be very effective in training. Driving or piloting simulation is one of them.
Judiciary
Evidence from crime scenes and two-dimensional photographs of them can sometimes be misleading. Virtual reality will greatly help the judicial and criminal system by simulating the crime scene.
Buy
You no longer have to leave home for every purchase. Also, you can see the house you want to rent in VR. You can make your daily purchases by walking into the virtual reality store. VR is one of the best technologies of the future that will save users time. Virtual reality applications such as Trillenium can now be the future of the shopping industry with this technology.
Military and astronautical background
Training future military and astronauts using virtual reality is one of the best options for the future. There are now several simulations for the aviation industry. VR can play a very important role in the future.
What are the challenges facing virtual reality?
Like any technology, virtual reality has its ups and downs. How many of us think we’re practicing driving with driving simulators before hitting the road? How many of us will surrender our complex brain surgery to surgery that has performed many surgeries in virtual reality instead of surgery that is just reading books and watching other surgeries? Or we will sit in the plane’s seat safely because the pilot has had many successful landings at that airport in VR.
Critics point out that VR may lead people astray from the real world and escape it. But these criticisms have existed from ancient technologies such as radio to modern computers. The shadow of VR technology has fallen on the world for almost 25 years, but unfortunately, it has not fulfilled all its promises. Billions of dollars have been spent on this technology, but billions of dollars are still needed. Although VR accessories such as headsets are getting cheaper today and this technology is becoming more available every day than before, it still has not met all our expectations.
Another challenge that VR faces are presenting virtual reality as a real-world to the user. Over time, many advances have been made in various areas of VR, such as motion and the visual environment and image quality, and audio-visual coordination. Still, researchers are working to make the technology more advanced.