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The Intel ARC Gaming Graphics Card Supports DX12 And Retrying

Intel Executives Have Explained The Features And Specifications Of The Company’s New Gaming GPUs From The Arc Series.

Intel recently announced that its presence in the gaming product market would be more prominent. The initial step will be introducing GPUs with a focus on providing good performance in video games or gaming. Intel GPUs, which will ship with the Intel ARC series, are, in fact, Intel’s new path to gaining more market share in the gaming graphics card market.

It is said that the Intel ARC series products will enter the launch phase from 2022 and will officially start competing with the NVIDIA GeForce and AMD Radeon series.

However, Tweaktown published a report that Intel details new features to put new products in cyberspace. This information includes Variable Rate Shading, Retrying, Mesh Shading, and the ability to overclock with the OC tool embedded in the Intel UI.

In fact, confirming ARC GPU support for DirectX 12 Ultimate means that you can take advantage of DirectX Ray Tracing hardware technology. The Vulkan API will also support retrying technology since the launch of the Intel Arc series.

Roger Chandler, Intel Vice President and CEO of Graphic Products and Customer Service, said:

While X cores provide the capacity needed for these computations, this capability is combined with fixed performance rendering units to generate the desired 3D graphic data. Each of these rendering units consists of four Xᵉ cores along with four re-trading units that fully support the DirectX Ray Tracing and Vulkan Ray Tracing standards. These units will also add samples, short pixels, geometric features, and randomization paths, all designed for DirectX 12 Ultimate.

Over the past three years, we have worked closely with Microsoft on design engineering for DirectX 12 Ultimate, and with Intel ARC graphics products, in addition to DRR support through DXR, we can take advantage of features such as Variable Rate Shading to enhance performance and provide 2 shading variables. Mesh shading in more detail.

In a text aimed at introducing the Intel ARC brand for its new products, Intel also mentioned using a supersampling process-based artificial intelligence mechanism that could be a direct competitor to NVIDIA DLSS and AMD FSR. According to Intel, the first products based on Alchemist silicones will be available by the first quarter of 2022. In addition, additional specifications of these processors will be announced to the audience this year.

Do you think users can offer Intel products to compete with AMD and Nvidia graphics cards? If Intel graphics cards are unavailable in the Iranian market, are you willing to go for new Intel products instead of Nvidia or AMD cards?

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