In Intel 2021 Architecture Day, In Addition To Providing More Details, We See The Roadmap Of Intel’s New ARC Graphics Along With Other Technologies.
xe-core-and-xess, DG2 graphics use Xe Core, which falls into groups called Render Slice. Each Xe Core contains 16 Vector Engines (256 Bit) and 16 Matrix Engines (1024 Bit).
Below each Xe Core, we see a Ray Tracing Unit (without any different names like AMD and Nvidia).
In fact, DG2 graphics have the same number of Xe Core and Ray Tracing Unit. These models also use Memory Fabric, which is a large two-level cache.
You can see the published block diagram of the flagship DG2 model (the same as Arc Alchemist), i.e., a sample of 512 executable units below.
Intel ARC Graphics Roadmap
Then there’s Intel XSS (Blue Team Super Resolution Technology), which uses the DP4a and XMX instructions. XMX Matrix Engine is the artificial intelligence accelerator block of the new Arc Alchemist graphics. As mentioned, each DG2 chip uses 16 Matrix Engines and 16 Vector Engines.
The blue giant explained that the rendering time of the frame would be higher than the traditional image quality improvement methods. Still, at the same time, it is much lower than the rendering of images in the standard 4K mode. Of course, some values have not been published, and only a general diagram is provided.
The tech giant has also confirmed the code name for future ARC series architectures, with Alchemist, Battlemage, and Celestial set to use HPG. Still, the fourth series will likely come with a new architecture called Xe Next (similar to Nvidia’s name on the map).
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The Alchemist series will also produce with TSMC 6-nanometer (N6) technology.
No date has been announced for other ARC series models at this time, but Intel has confirmed that Alchemist will be available in the first 2022 season.
|Architecture||Xe HPG||Xe HPG||Xe HPG||Xe Next|
|Release time||The first season 2022||Unknown||Unknown||Unknown|